- Notable maps from MAPPACKS
- TNT2 Devilution
- RAMP 2021
- RAMP 2022
- RAMP 2023
- RAMP 2024
- Doomworld Maximum Project 2022 DMP / DMAX2022
- Mapwich2
- Icarus - Alien Vanguard
- Doom 2 reloaded (with .MID the way id did MIDI pack)
- Doom 2 the way id did
- Speed of Doom
- Alien Vendetta
- Doom
- Doom 2
- Going Down (cyriak)
- Hell Revealed
- Hell Revealed 2
- No Rest For The Living (NERVE.WAD)
- Plutonia
- Plutonia 2
- Scythe (Erik Alm)
- SUNDER
- TNT Evilution
- Valiant
- Bellatrix
- The Civvie 11 Massacre
- Completed SINGLE MAPS and 5+/5
- Completed SINGLE MAPS and 5/5
- Completed SINGLE MAPS and 4+/5
- Completed SINGLE MAPS and 3+/5
- Completed SINGLE MAPS and 2+/5
- Completed MAPPACKS/TCs and 5/5 (5+ Maps)
- Completed MAPPACKS/TCs and 4+/5
- Completed MAPPACKS/TCs and 4/5
- Completed MAPPACKS/TCs and 3+/5
- Completed MAPPACKS/TCs and 3/5
- Completed MAPPACKS/TCs no rating
- Played but not finished (yet)
Notable maps from MAPPACKS
TNT2 Devilution
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MAP 05
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Chaingunners… WTF
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RAMP 2021
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MAP 36
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MAP 98
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WTF was this? One of the WEIRDEST (and MOST DIFFERENT!) maps ever!
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MAP 99
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Interesting $Bauhaus architecture
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MAP 200
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Very easy, tech base, but good progression
-
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MAP 170
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Very experimental and fun map, quizzes like in Portal
-
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MAP 193
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Excessive Quake3 in Doom :) (later in the map)
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MAP 135
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3 shadow enemies, very clever level, verticality, looks like Half-Life 1
-
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MAP 192 - The Flesh Mines
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Boring map, but interesting mines theme, especially the rails and lava (also, MAP 178 has similar mines, but not soo nice, but more cave-like)
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MAP 157 - Metal Base
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Taxing…
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MAP 53 - Cradle To Grave (Blood)
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Blood E1M1 remake, easy but nice
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MAP 68 - Dog Map
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Arch-Vile map, unique and tricky! A tomb. Very nice gameplay!
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MAP 174 - The Gold Mine
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A Maze! Need Automap! But if you like mazes… very good gameplay
-
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MAP 108 - Prelude to Phoebus
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If you like Hexen, then it’s for you. HUGE! LONG! Switches! And the final Battle… WTF
-
See automap for indicators what you already explored (annotated via text)
-
-
MAP 177 - The Crushers
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Doom 2 Map 6 Remake, very taxing and fun!
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RAMP 2022
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MAP 23 - Power Pentagon
-
Short, well designed and cute, interesting end
-
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MAP 28 - Evil Hub
-
Nice vector level, wants to be puzzly, map itself sucks
-
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MAP 25 - Robo Hell
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Custom Robots, Tesla Coils etc, more custom monsters and special effects, but still 'amateurish'
-
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MAP 82 - Acid Refinery (4.5/5)
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Conveyor belt fun! Clever design! Only finding red card was meh, 5/5 otherwise
-
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MAP 94 - Club RAMP
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8 Waves in a Disco with Revenant DJ (funny dancing animation!)
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Colorful flashy disco lights (epilepsy warning and epileptic mode with flashing lights turned off)
-
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MAP 11 - Die Teufelsbricht (5/5)
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5/5! Huge Space/Lava/Map. Just awseome in hinting, secrets, etc.
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MAP 93
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MAP 33 - Death Rogumer (by Gilboron)
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Small fun map, on a flying spaceship
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RAMP 2023
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MAP 66
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OK, small, clever navigation, no searching for right path
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Interesting end, doomcute and gimmicks
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MAP 279
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Like E4M1, but with SSG and invuln. for Cyberdemon, short and great!
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MAP 37
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Tiny, short but awesome (SS-secret, secret garden, cramped gameplay)
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MAP 23
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MAP 252
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MAP 54
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0 enemies, lol, will it blend?
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MAP 243
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Map design much wow, conveyor belts etc.
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MAP 233
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Quick, clever, relatively easy, doomcute, ramps etc., soundtrack nice
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MAP 072
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$Wolfenstein map, with dogs and plasma nazis, healing well (instead of damaging floor), and new guns. Wow.
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MAP 057 (Speleotech)
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MAP 030
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Innovative RPG mods
-
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MAP 132
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MAP 26
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Normal to hell, twice the same/similar way, like going down/plutonia’s hell map
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MAP 31
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Custom weapons, reloading, nice feedback @weapons!
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MAP 101
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Small and every room different
-
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MAP 112
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Very small and very cute, and nice ending fight
-
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MAP 216
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Oil rig
-
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MAP 136
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Just wow @gameplay! Prison, going back to start for better weapons with new keys, BFG, Archies…
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MAP 238
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Nazi map like in Blade of Agony. Starts as hellish map. What a surprise later on!
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MAP 009
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MAP 168
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Small and fun
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MAP 171
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That map… hard! but play again! well designed!
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RAMP 2024
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MAP72 - Blissful
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Cartoon Cats, IE/Chrome Logos, Warsow Style
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MAP64 - The Ancient Experiment
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Actually a clever Icon of Sin Map
-
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MAP251 - The House - RAMP Edition
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House in 3 styles (winter, hell)
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MAP47 - Depot Danger
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Nice train station with tracks and (car?) train pits
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MAP97 - Corporate Despairs
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Zombie men/women, train ride
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MAP99 - IMP City MBF
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MAP267
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MAP19 - Sole Survivor
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XP based Leveling Up, new Guns, Doors Open with each Level
-
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MAP55 - Ground Zero Terror
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5/5 fun map! Almost a TC, new (good!) weapons and funny enemies
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MAP34 - Eye of the spider
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MAP81 - WH4TTH3H3LL
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4/5
-
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MAP289 - Temple of the void
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MAP87 - Inimica Certaminibus
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MAP151 - Gravity Hurts
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MAP278 - train trouble
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MAP266 - Yet Another Doom Level
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Surprise
-
-
MAP176 - A Techbase Someplace
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MAP130
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Portal Doom
-
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MAP158 - Antivirus
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90s Internet Banners etc.
-
-
MAP73 - Abandoned UAC Portal Research Station
-
Flashlight, portals, abandoned porn
-
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MAP215 - Fickle Panopticon
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Multilevel circular prison, nice secrets and gameplay
-
-
MAP300 - The UAC Marchosias
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Nice secrets map, good graphics, vents, fog and ghost imps
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Ghost Vile endboss
-
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MAP187 - Starship Moriah
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Spaceship, custom enemies, very nice level design
-
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MAP28 - Altitudinal Airship
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Map sucks, but end animation is nice, falling doom guy corpse
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Doomworld Maximum Project 2022 DMP / DMAX2022
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MAP 02
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MAP 04
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REALLY HARD and EVIL! (Archies)
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MAP 05
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PUZZLY, LONG, AMAZING
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MAP 10
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Small and fun. Prison escape.
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MAP 16
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Very easy, but vast open areas with huge height difference
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MAP 33
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MAP 38
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MAP 41
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MAP 42
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MAP 184
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Rocket only, real fun, and skill training with RL.
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4/5. -1 for lava damaging floor inconsistency
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MAP 150
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See mod: Sanctium Reborn
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5/5 small, nice secrets, nice layout, nice effects
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uses ramps, jumping, crouching, reflections, nice elevators, etc.
-
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MAP 55
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Slide down map
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At end moving upwards all the time
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Very impressive effect
-
But: fuck this map! really hard!
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Mapwich2
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MAP 01
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Collect stuff
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Icarus - Alien Vanguard
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MAP 06
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MAP 24 (Ghost Monsters)
Doom 2 reloaded (with .MID the way id did MIDI pack)
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MAP 01
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4 Canals, nice secrets
-
-
MAP 02
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Nice secrets (* MAP 03 quite nice)
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MAP 04
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Lasers like in Rescue Rover
-
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MAP 11
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MAP 12 !!!
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MAP 13
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MAP 15
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MAP 31
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Original Doom 2 MAP 01 overhaul
-
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MAP 32 5/5
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32 secrets and fake exits
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Awesome music with midi pack (.MID the way id did)
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MAP 18 - Warehouse Siege 4+/5
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Don’t make any noise
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-
MAP 24
(didn’t finish map 29/30 boring)
Doom 2 the way id did
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MAP 08 - Quarantine (aka Starstruck, Inc.)
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MAP 14
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MAP 15
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MAP 31
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Commander Keen
-
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MAP 24 - Crushed Spirits
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Crushers
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Hard map!
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Speed of Doom
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Speed of Doom - MAP 05
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Deep Green @middle
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Speed of Doom - MAP 06
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Some Mucus at the Beginning
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Speed of Doom - MAP 08
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Spider Mama kills Arachnos
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Speed of Doom - MAP 15
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Cyberdemon @ End
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Speed of Doom - MAP 31 - 1010011010 (666)
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Like Cyberwar 7734, awesome music
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Speed of Doom - MAP 19
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Hard water world
-
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Speed of Doom - MAP 20
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BFG Baron massacre :)
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Speed of Doom - MAP 21 - Like E1M1 in HELL
-
Lot of berserk only punching
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after that it gets mean and boring imo, stopped playing at map27, only idclev/iddqd/idclip looked at those
Alien Vendetta
MtPain27 review: https://www.youtube.com/watch?v=7T7McVuLiHQ (2001)
Awesome mod, because each map is different
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Alien Vendetta - MAP 10 - Toxic Touch
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Vanilla textures
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Awesome music
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Wasteland green slime, Archies
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Alien Vendetta - MAP 11 - Nemesis
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Huge map, ocean, climb cliff
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boring fights? interesting to see
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Alien Vendetta - MAP 13 - Suicidal Tendencies (Brad Spencer) 4/5
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Hitscan Galore
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Alien Vendetta - MAP 14 - Overwhelming Odds (Brad Spencer)
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Long room
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Alien Vendetta - MAP 31 - Killer Colors 4/5
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Blue/green/red sections
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Alien Vendetta - MAP 20 - MISRI HALEK (Andre Malde) 4.x/5
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Egyptian map #1
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Paintings
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Pyramids
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Stone Walls
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Lava
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Lot of light/height differences, since no sky visible indoors
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Can get lost in so many paths
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Alien Vendetta - MAP 25 - Demonic Hordes 5/5
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OVERKILL
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Music from: "ROTT - You suck"
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Chapel full of hitscan
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Looks a bit like Hexen
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Alien Vendetta - MAP 26 - Dark Dome (Anders Johnson) 5/5
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Slaughter… 2 Portals… Archies…
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MUSIC: Into Sandy’s City
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Alien Vendetta - MAP 27 - Stench of Evil 5/5
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Red windows, Caco outside
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Blue Caves with barons!
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Doom
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E1M1 - Hangar
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E1M2 - Nuclear Plant
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E1M3 - Toxin Refinery
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Pinkies
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E1M6 - Central Processing
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E1M8 - Phobos Anomaly
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MUSIC AWESOME
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Doom 2
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MAP 01 - Entryway
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MAP 02 - Underhalls
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MAP 03 - The Gantlet
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Pinkies/Chaingunners
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MAP 06 - The Crusher
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SpiderCrusher
-
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MAP 08 - Tricks and Traps
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Infight/BFG
-
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MAP 09 - The Pit (Into Sandy’s City Music)
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Plutonia Prototype Chaingunner Trap
-
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MAP 10 - Refueling Base
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Container secret outside
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Big Hangar (in Brutal Doom it even contains a Helicopter)
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Room with hitscan corner (~50)
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MAP 31 - WOLFENSTEIN
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MAP 16 - Suburbs
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Awesome music
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MAP 23 - BARRELS O' FUN
Going Down (cyriak)
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Going Down - MAP 01-03 - INTRO!
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Going Down - MAP 05 - Time Warp
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Wow! Like TNT MAP 04, but better
-
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Going Down - MAP 06 - Painframe
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Mainframe Arena
-
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Going Down - MAP 07 - Bad Reception
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Ground level Spider Mama
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Hell Revealed
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Hell Revealed - MAP 07 - Arachnophobia
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Hell Revealed - MAP 13 - Last Look at Eden
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Hell Revealed - MAP 14 - City in the Clouds
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Hell Revealed - MAP 16 - The path 5/5
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See also: HR2 Path II
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Verticality, barons, blood and narrow paths
-
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Hell Revealed - MAP 18 - Hard Attack
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10000 Revenants… and a lift going down to kill them
-
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Hell Revealed - MAP 21 - Siege
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Cyberdemons, pinkies
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Start inside house, fire, go outside, a well, revenant tunnel
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then caco incoming
-
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Hell Revealed - MAP 22 - Resistance is Futile
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Bridge in the middle
-
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Hell Revealed - MAP 23 - Ascending to the stars
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Three long rooms at the beginning, spiders, etc.
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Hell Revealed 2
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Hell Revealed 2 - MAP 01 - Ignition!
-
Good intro! 3 keys / 3 paths
-
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Hell Revealed 2 - MAP 12 - Anti Static
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Outdoor slaughter
-
Very open
-
-
Hell Revealed 2 - MAP 15 - The Path II 5/5
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Verticality, small paths
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Metal music
-
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Hell Revealed 2 - MAP 32 - Playground
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1600 Monsters
-
Slaughtermap
-
Bridge over central river
-
Inside protects from archies
-
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Hell Revealed 2 - MAP 19 - Mind Trap (Jonas Feragen)
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Most vertical map EVER
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Four to five planks on top of each other at 30 degrees
-
very hard!
-
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Hell Revealed 2 - MAP 23 - When the Heavens Fall
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Castle from outside, contrast!
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Hell Revealed 2 - MAP 27 - Resistance Remains
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Hell Revealed 2 - MAP 29 - Hell’s Cauldron (Jonas Feragen)
No Rest For The Living (NERVE.WAD)
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NERVE - MAP 01 - The Earth Base
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Gray tech base
-
Lot of details
-
-
NERVE - MAP 07 - Baron’s Banquet
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NERVE - MAP 08 - Tomb of Malevolence
Plutonia
Chaingunners and revenants!
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Plutonia - MAP 01 - Congo 4/5
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Congo/Vietnam style
-
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Plutonia - MAP 04 - Caged 4/5
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cage paths, spiders
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Plutonia - MAP 08 - Realm 3/5
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Egg form
-
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Plutonia - MAP 11 - Hunted 4/5
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14 Archies Labyrinth, wooden style
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Plutonia - MAP 12 - Speed 5/5
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Wooden style, red background, verticality
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real art
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Plutonia - MAP 32 - Go 2 It 4/5?
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Good music
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First slaughtermap, reminds me of DOOM 2 Map 01?
-
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Plutonia - MAP 27 - Anti-Christ 4/5
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Verticality
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Rockets → Archies hide behind grating
-
Spider mastermind
-
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Plutonia - MAP 29 - Odyssey of Noises
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City Map
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In Brutal Doom: Contains drivable Tanks
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Plutonia 2
-
Plutonia 2 - MAP01-03
-
all 3 similar
-
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Plutonia 2 - MAP 09 - Wormhole Zone
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Plutonia 2 - MAP 10 - Cosmodrome
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Spaceship takes off at beginning
-
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Plutonia 2 - MAP 11 - Arch-Violence (Gusta) 3.9/5
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Plutonia 2 - MAP 15 - Where Hate Runs Red
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Like E4M2?
-
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Plutonia 2 - MAP 32 - Go 4 It (Kira & Thomas van der Velden) 4.x/5
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It’s "Go 2 It 2"
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Plutonia 2 - MAP 20 - Lurking Fear (Angus & Gusta) 5/5
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Caco Swarm behind Cyberdemon, top of tower window
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gallows
-
AWESOME MUSIC
-
-
Plutonia 2 - MAP 25 - Black Ice
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Hot start
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Ice
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Archies/barons/paths over ice
-
-
Plutonia 2 - MAP 28 - The Bloodwal (Eternal) 4/5
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Plutonia 2 - MAP 29 - Ticket to Eternity 5/5 (Gusta & Pipicz)
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Swing door, skywalk, Commander Keen secret, hardest level in P2
-
My favorite map in P2
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Scythe (Erik Alm)
Small fun maps to blast through.
First 15 maps: no Super Shotgun :)
-
Scythe - MAP 01-04 OK!
-
Nice intro!
-
-
Scythe - MAP 14 - Power Outage
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Restore electricity
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Refueling Base hommage (Doom2 - MAP 10)
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50 Hitscan Corners
-
-
Scythe - MAP 17 - Book Lords
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A library!
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Scythe - MAP 19 - 3000 A.D.
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grey city, red sky
-
Spider mastermind end boss
-
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Scythe - MAP 26 - FEAR?
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Scythe - MAP 28 - Run From It
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RUN!
-
-
Scythe - MAP 29 - Hell on Earth 5/5
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Cyberdemon on Ice (Gothic 1-like)
-
-
Scythe MAP 30 - Fire & Ice 3.8/5
-
Music: "ROTT - You Suck"
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SUNDER
-
SUNDER - MAP 31 - House of Corrosion
-
Awesome Detail, Green Theme
-
Awesome MUSIC (l/r channnel brrbrr-change)
-
TNT Evilution
-
TNT - MAP 01 - System Control (where card?, fuck the beginning!)
-
TNT - MAP 02 - Human BBQ
-
Jump thorugh window to outside / BFG ledge
-
-
TNT - MAP 04 - Wormhole 4.x/5
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Alternative dimension / fireblu bars inside basement
-
-
TNT - MAP 08 - Metal
-
Big gray room full of hitscan :)
-
-
TNT - MAP 11 - Storage Facility
-
Arch-Vile jump secret outside
-
-
TNT - MAP 14 - Steel Works 4/5
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TNT - MAP 15 - Dead Zone 3.8/5
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black sky
-
narrow secret passages
-
-
TNT - MAP 31 - Pharaoh 3.5/5
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Yellow Broken Key
-
https://www.youtube.com/watch?v=CPMKcPg8kH8&list=PL6ScibvoGbTvNR9etFbe9Le6Dk341ZWQA&index=1
-
Awesome music
-
-
TNT - MAP 18 - Mill 4/5
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Blue room compute riddle, missing last switch to figure out
-
Slaughter flesh factory @end
-
-
TNT - MAP 20 - Central Processing 4/5
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TNT - MAP 22 - Habitat
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Green sewer dropdown
-
Fake wall
-
Labyrinths
-
Everyone seems to hate this map, i like it :)
-
-
TNT - MAP 27 - Mt. Pain 4.x/5
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Awesome music
-
"Mt. Pain" visible far away, classic
-
-
TNT - MAP 28 - Heck 3.x/5
Valiant
-
Valiant - MAP 06 - Engineering Disaster
-
City map
-
Arachno and Spider mama fight
-
-
Valiant - MAP 07 - The Mancubian Candidate
-
Don’t let the mancubus die or a lot of arch-viles will kill you
-
-
Valiant - MAP 31 - Cyberwar 7734
-
System Shock (1/2)-like cyberspace grid map
-
Also awesome music (from Speed of Doom - MAP 31)
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Bellatrix
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Bellatrix - MAP 06
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4/5, short, straightforward, and deceptive
-
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Bellatrix - MAP 07
-
Short and a very good MAP 07 spin!
-
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Bellatrix - MAP 08
-
Long! good!
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The Civvie 11 Massacre
Meant here is the IDCLEV map number, not what MAP01(map selection map) is telling
MAP 02 is MAP 01 there etc.
-
The Civvie 11 Massacre - MAP 05
-
Wait for the portal
-
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The Civvie 11 Massacre - MAP 08
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The Civvie 11 Massacre - MAP 09
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The Civvie 11 Massacre - MAP 17 - Construction Site
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Not many weapons, interesting long and open areas and gameplay with few weapons and almost no ammo, clever traps that deny/hinder backtracking
-
-
The Civvie 11 Massacre - MAP 19 - Ruins Zone : Pluton VII
-
The Civvie 11 Massacre - Map 20
-
Don’t like to play it (invisible monsters suck etc.), but it’s QUITE memorable!
-
Completed SINGLE MAPS and 5+/5
-
The ZDoom Community Map Project "Take 2" (ZDCMP2)
-
Play it! WOW
-
Space station to hell, full new enemies, weapons, sounds, scripting, HUGE MAP 2.5h savescum playtime
-
Dat BFG! So much fun
-
Never got lost etc., each area visually distictive
-
Lot of memorable rooms/events
-
Lags a bit sometimes on gzdoom here (2021)
-
Completed SINGLE MAPS and 5/5
-
Invasion 2: The Upper Decks
-
Ooold wad but perfect gameplay and visuals for that time
-
Completed SINGLE MAPS and 4+/5
-
Grove (1 map)
-
Hidden switches, trees, adventure style (-0.5 star for too well hidden switches and boring fights and no indication that chaingunner is actually a spider mama)
-
-
dead.wire (xaser) (1 map) [gzDoom]
-
Wow: visuals (tv static)
-
Wow: new weapons
-
Bad: got lost one time, end boss fight annoying, invisible monsters annoying
-
Completed SINGLE MAPS and 3+/5
-
The sky may be (1 map)
-
Only hitscan almost no health, interesting, short, memorable, blocky old design
-
-
Invasion 1: Contamination
-
miasma (tourniquet)
-
1 huge map, green with mucus flow ost from b.p.r.d.
-
"not my cup of tea" getting lost on where to continue and it’s all arena slaughter nothing more
-
Completed SINGLE MAPS and 2+/5
-
Doom City
-
US City one of oldest WADS nice graphics for back then but 0 gameplay
-
Completed MAPPACKS/TCs and 5/5 (5+ Maps)
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Going Down
-
Alien Vendetta (2001)
-
VERY HARD but fair
-
Gameplay lacking in today’s terms… Sunlust better for 'pros'
-
lot of brownorange
-
most levels awesome
-
-
Vanguard (13 maps) (skillsaw)
-
Moon base etc. / maps different and fun
-
-
Doom Zero
-
Lot of puzzles
-
Relatively short maps
-
Most maps memorable, puzzles awesome
-
-
Plutonia 2
-
Plutonia… but better
-
-
BLOOM (Blood-Doom) [gzdoom]
-
Blade of Agony (3.0, since 3.1 it’s censored a bit?) - 5+++/5! [gzdoom]
Completed MAPPACKS/TCs and 4+/5
-
Golden Souls (Batandy)
-
It’s Super Mario Doom
-
Shorter than Golden Souls 2, but like SML1 vs. 2….
-
It’s OK the way it is, all types of movement already seen in GS1, in GS2 nothing MUCH more new, but more refined, just like Gothic vs. Gothic 2
-
-
Sigil (John Romero) (Doom 1 Episode)
-
Short and awesome. Doom 1 feeling, EACH MAP MEMORABLE
-
-
Sigil II
-
Scythe (Erik Alm)
-
Short maps, a lot of them memorable
-
-
Lunatic (Very nice maps, but gemaplay lacking a bit) (5 maps)
-
Aeternum (skillsaw) (3 maps)
-
MAP 01 / MAP 02 awesome, MAP 03 annoying
-
Completed MAPPACKS/TCs and 4/5
-
Plutonia
-
TNT
-
NERVE (No rest for the living)
-
9 maps? IIRC, each one memorable and awesome detail, while being short, easy path finding, you’re always right
-
-
Doom 2 the way id did
-
Doom 2 Reloaded (first 2 episodes / 20 maps and map 24, everything else from 21-30 I didn’t like)
-
Bellatrix Episode 1
Completed MAPPACKS/TCs and 3+/5
-
Speed of Doom (skipped 27-30 and this is COMPLETED for me right now)
-
After map 20 it gets really boring and before it was also not that awesome from map design, mean traps everywhere
-
Completed MAPPACKS/TCs and 3/5
-
Eternal Doom
-
WTF hidden switches and hidden doors without any clue everywhere, also fights are boring, only good is visuals
-
EDIT: In hindsight, i might play it again. It was quite memorable!
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MAP 30 was tedious even with a YouTube playthrough i needed Doom Editor to search for switches that open doors
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Completed MAPPACKS/TCs no rating
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TNT Revilution
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Hell Revealed
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Meh… some good maps, most throw too many barons at you, almost gave up on this one, in retrospect → find the good maps of it, 8 out of 32 are ok or so
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Hell Revealed 2
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Lot better than HR1, 50% good maps, 1 or 2 awesome maps, but 50% stinkers
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Scythe 2
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IIRC good but can’t remember
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Played but not finished (yet)
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Eviternity MAP 15+ w/o BrudalDoom
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Awesome visuals? need to continue
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Somehow lacked gameplay!
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Ancient Aliens 19+ w/o BrudalDoom (skillsaw)
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Got boring? each map looked same?
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Golden Souls 2 (4+/5)
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Too long, so many levels… iirc 90% done, lost savegames so won’t replay from start and finish
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Plutonia Revisited
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Scythe X (WIP)
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First map looked boring
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Valiant (skillsaw)
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Mecha pinkies, flying squids when arachnotrons got killed
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Fast pistol
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Brrt machine gun
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lacking gameplay innovationo
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Yes i somehow don’t like skillsaw’s maps. They all look too 'perfect' visually, and i also don’t like the fights.